Thursday, December 4, 2014



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Holography is a technique which enables three-dimensional images (holograms) to be made. It involves the use of a laser, interference, diffraction, light intensity recording and suitable illumination of the recording. The image changes as the position and orientation of the viewing system changes in exactly the same way as if the object were still present, thus making the image appear three-dimensional.

The holographic recording itself is not an image; it consists of an apparently random structure of either varying intensity, density or profile.

Holography is a photographic technique that records the light scattered from an object, and then presents it in a way that appears three-dimensional. Holograms pop up in movies such as "Star Wars" and "Iron Man," but the technology has not quite caught up to movie magic — yet.

Various types of holograms have been made over the years, including transmission holograms, which allow light to be shined through them and the image to be viewed from the side; and rainbow holograms, which are used for security purposes — on credit cards and driver's licenses, for example.
How holography works
To create a hologram, you need an object (or person) that you want to record; a laser beam to be shined upon the object and the recording medium; a recording medium with the proper materials needed to help clarify the image; and a clear environment to enable the light beams to intersect.

A laser beam is split into two identical beams and redirected by the use of mirrors. One of the split beams, the illumination beam or object beam, is directed at the object. Some of the light is reflected off the object onto the recording medium.

The second beam, known as the reference beam, is directed onto the recording medium. This way, it doesn't conflict with any imagery that comes from the object beam, and coordinates with it to create a more precise image in the hologram location.

The two beams intersect and interfere with each other. The interference pattern is what is imprinted on the recording medium to recreate a virtual image for our eyes to see.

The recording medium, where the lights converge, can be made up of various materials. One of the most common used with hologram creation is photographic film, with an added amount of light-reactive grains. This enables the resolution to be higher for the two beams, making the image look much more realistic than using the silver halide material from the 1960s.
History of holography
The development of hologram technology started in 1962, when Yuri Denisyuk, in the Soviet Union, and Emmett Leith and Juris Upatnieks at the University of Michigan developed laser technology that recorded 3D objects. Silver halide photographic emulsions were used for the recording medium, though the clarity of said objects wasn't perfect at the time. But new methods involving the conversion of transmission with the refractive index allowed holograms to be improved over time.

Future of holography
For now, holograms are static. Recent presentations, such as CNN's special effect of a reporter appearing live from another location, and the late Tupac Shakur "appearing live" at a music festival, are not "true" holograms.

However, new holographic technology is being developed that projects 3D images from another location in real time. The images are also static, but they are refreshed every two seconds, creating a strobe-like effect of movement. The researchers hope to improve the technology over the next few years to bring higher resolution and faster image streaming.

And in March 2013, it was announced that a group of researchers from Hewlett Packard Laboratories has developed glasses-free, multi-perspective, 3D display technology for mobile devices.

A hologram is a physical structure that diffracts light into an image. The term ‘hologram’ can refer to both the encoded material and the resulting image.

A holographic image can be seen by looking into an illuminated holographic print or by shining a laser through a hologram and projecting the image onto a screen.

Other methods of projecting and reflecting images are often described as holographic – or even misleadingly holograms, because they have an optical presence and spatial quality. For example the Pepper’s ghost technique, which uses a partially reflective surface to mix a reflection with the scene beyond. John Henry Pepper demonstrated the technique in the 1860s with it being used to overlay visual elements (often a figure – ‘ghost’) onto a physical set or stage.

How does holography work?
Holography is based on the principle of interference. A hologram captures the interference pattern between two or more beams of coherent light (i.e. laser light). One beam is shone directly on the recording medium and acts as a reference to the light scattered from the illuminated scene.

The hologram captures light as it interests the whole area of the film, hence being described as a ‘window with memory’. By contrast a photograph captures a single small area ‘aperture’ of perspective, the photographic image being created by focusing this light onto film or a digital sensor.

The physical medium of holographic film is photo-sensitive with a fine grain structure. Common materials used are silver-halide emulsions, dichromate gelatins and photopolymers – each having their own characteristics and require different processing. Holograms can also be embossed ‘stamped into a foil’ with applications including in security identification, such as on passports, credit cards, tickets and packaging, as they are difficult to copy without the master hologram.

The hologram is the recorded interference pattern of constructive (intensity peaks) and destructive (elimination) of the superimposed light-wavefronts (the electromagnetic field). By using a coherent laser light-source and a stable geometry (or short ‘pulse’ duration) the interference pattern is stationary and can be recorded into the hologram’s photosensitive emulsion. The hologram is then chemically processed so that the emulsion has a modulated density, freezing the interference pattern into ‘fringes’.

When looking at the modulated structure under a microscope it does not look like the image encoded within. The density fringes are a distributed pattern of wavefront interference – a frozen distributed recording of the direction, phase and amplitude of light (the visible spectrum of electromagnetic radiation).

When the hologram is re-illuminated the light is diffracted through these fringes. If the direction and shape (curvature) of the light is the same as the reference beam then the hologram diffracts the light into the shape of the other wavefront, reconstructing the recorded image.

The relationships that can be set up with the holographic image suggest a particular way of considering optical information. While there are a number of ways of making holograms, each having their own aesthetic qualities they all have the same underlying principle. Holography is a way of encoding recording an interference pattern.

On encountering a hologram, what is most surprising is that a surface seems to hold a space. The difference of scale between the optical shaping by the hologram structure and our material sense of it as a surface produces a perception of a virtual form, as if the light holds its own shape.

Looking at holograms
Viewing a hologram print, the image changes as you move around. As if you were looking through a window onto a scene. This is because holography records the scene through an area of perspective. The viewing window of a hologram can also be broken up to record many different perspectives, this process is know as spatial multiplexing, and can be used to capture animation and/or create a holographic scene from a sequence of 2-D images.

The development of holography
The two basic geometries for holograms are – transmission – where light is shone through the hologram, and – reflection – in which the hologram reflects light. The recording of transmission and reflection holograms were developed from two different fields of enquiry and have distinct optical aesthetics.

The reflection hologram was developed by Yuri Denisyuk (1927–2006) who used a single beam to both illuminate the object and be the reference. Denisyuk’s process follows the colour and spatial photographic recording practices of Lippmann photography and Daguerreotypes, which were created on polished metal surfaces. Gabriel Lippmann (1845–1921) claimed to have invented a method of colour photographic recording and provided a scientific explanation of how the emulsion structure recorded and then could reconstruct optical standing waves patterns, the particular wavelengths of which comprise a colour image.

While Lippmann was the first to explain this process, later analysis has shown that his method of recording was similar to the Daguerreotype. In both a Daguerreotype/Lippmann recording and the reflection hologram, the colour of the image is selective, only being formed by the wavelengths that resonate with the spacing of the fringes.By using multiple colour lasers a full colour Denisyuk reflection hologram can be recorded and is almost indistinguishable from the original object. The tendency on encountering such an image is to check its authenticity – to look behind the plate for the object.

The process of transmission holography developed from a series of scientific experiments and a developing understanding of the wave-nature of electromagnetic radiation. In 1912 by Max von Laue demonstrated the diffraction of x-rays through a crystal lattice of copper sulphate. Experimental results were then formulated in 1913 by father and son, William Henry Bragg and William Lawrence Bragg, into Bragg’s law of diffraction (2dsin ? = n?), which equates the fringe spacing (d) to the angle of deflection (?) for any given wavelength (?). Using this relationship diffraction gratings can be made to control the angle of deflected light and separate different wavelengths of light.

The key step in the development of holographic imaging was the use of a reference beam to encode one wave by superimposing it with another (to record the interference pattern). This ‘double diffraction’ process was proposed by Denis Gabor in 1948 in an attempt to improve the design of the x-ray (electron) microscope. Gabor’s experiments were limited to optical-waves traveling close to the optical axis (paraxial rays) and hence when used for optical holography the reconstruction beam was co-incident with the image, and thus would shine directly into the viewer’s eyes.

Emmett Leith and Juris Upatnieks while working with side-reading radar developed the technique of off-axis optical holography in 1962. Their theory proved practically possible when they gained access to a laser in 1964 and produced a number of holograms. The potential of holography was recognised the moment these holograms were published, causing a flurry of research and Gabor’s awarding of the Noble Prize for Physics.

As transmission holograms diffract all of the illumination into the image, ‘mono-chromatic’ light (such as from a laser) is needed to reconstruct a sharp image. Stephen Benton developed transfer geometries that allowed transmission holographic prints to be viewed with a white light source; including the rainbow hologram in 1969 and using an achromatic geometry in 1977 to recombine the spectrum.

Different types and techniques of holography used by artists
There are a number of distinct types of display holograms that can be defined by their optical-geometry and the recording medium.

Laser viewable transmission holograms
The laser viewable transmission hologram allows for a near perfect reconstruction of the optical field. This means that the recorded scene appears behind the film, and when replayed by a laser this scene can be very deep and sharp. These holograms are also used as a master recording that can then be transferred into a reflection or transmission holographic print.

Artist Paula Dawson who has worked extensively with laser viewable transmission holograms describes these recordings as ‘concrete’ holographic images because they create a sense of physical presence.

Working with colour
The holograms hologram diffracts the light into an image. As described in the previous section ‘The development of holography’ transmission and reflection holograms differ because of the fringe structure. The reflection hologram reconstructs only selected wavelengths (colours) while the transmission hologram diffracts all the wavelengths of light that is illuminated with. The hologram does not change the wavelength (colour) of light but controls where different wavelengths are diffracted. Multiple colour of a holographic images are then produced by selecting and combining the diffracted spectral colours.

With a reflection hologram by manipulating the chemical processing, the holographic fringe structure can be expanded or shrunk changing the colour of the reconstructed image. Pseudo-colour reflection holograms can be created through multiple exposures between which the emulsion is swollen or shrunk to shift the recorded fringe spacing and therefore colour, a technique that has been used extensively by John Kaufman and Iñaki Beguiristain.

Transmission holograms however have a different a visual quality and the colour is controlled by geometry rather than chemistry. When illuminated with a white (broad spectrum) light source the transmission hologram will diffract all the wavelengths of light into the image. However as red-wavelengths are longer, they are deflected more than blue-wavelengths and so the image will have some colour smear – the multi-spectrum light spreads into a rainbow image.
A rainbow hologram, recorded from a horizontal master strip and replayed with a light from above, will have horizontal parallax – enabling the spatial qualities when looking with two eyes or moving side-to-side. But moving up-and-down produces no change in spatial perspective and viewer only sees a change of colour. By recording a number of masters on an achromatic angle the spectral colours can be recombine to produce images that are whitish (achromatic) or colour-mixed (ie, RGB red+green+blue).

Pulse laser holography
Recording a hologram requires the interference pattern of the reference beam and scene illumination to be stationary during the exposure. For this reason holograms are traditionally made of static sculptures on vibration isolated tables. A pulse laser produces an ultra short flash of light, thus freezing motion and allowing for holograms of live subjects.

Holographic interferometry
As the holographic recording process is dependant on the interference pattern between optical-waves the holographic image is the comparative shape between these waves. Holographic interferometry utilizes this property to detected small variations in form, with applications in industrial non-destructive testing. As part of her ‘Strata Series’ Sally Weber used a holographic interferometry technique – a double laser pulse – to show the movements of breath and blood under the skin.

Holographic optical elements
Holograms can also be used to direct light, which has commercial application in lighting design as well as being used for video projection screens. This property has been incorporated into the process of making holograms by artists. Before the stenciling and digital printing techniques became widely practiced, Rudie Berkhout was creating spatially dynamic holograms using multiple holographic optical elements (HOEs) to shape light into dynamic abstract images. Berkhout’s work explores the optical landscape in relation to a cosmic nature of the perceptual field: “I like the work to oscillate between landscape and abstract painting, challenging viewers and jolting their usual perception of the world.”

Stenciling and Multiplex holography
Multiplexing is a technique of recording multiple holographic exposures across the surface of the master hologram. By transferring a multiplexed master, a final print can be produced where the ‘virtual windows’ onto the scene is fragmented allowing for spatial animation, stereopsis and depth perception by parallax as the viewer moves around.

Lloyd Cross developed a one step process of recording multiplex holograms in 1972, using a sequence of film frames to make a cylindrical hologram where the image appears in the centre. The process combines cinematographic and holographic techniques to display a short animated image loop. By either rotating the cylinder or if the viewer walks around they see the image animated.

Taking a photographic approach to multiplexing Patrick Boyd made a number of multiplex holograms in the early 90s using a process of hand animation with image slides and stencils over the hologram. He describes the duration enfolded within his multiplex holograms – “The work is essentially an interactive experience for the viewer, but during which he remains in control, deciding for himself the speed with which the image is revealed and explored, frame by frame.”

By dividing the holographic window into small exposure regions, multiple 2-d images can be used to synthesize a 3D scene or record an animation.

The multiplexing process can also be consider as a means of optically stencilling different images into a scene. Brigitte Burgmer’s hologram ‘Future Perfect’ was created by masking the master recording in some places leaving only a tiny window so that artifacts can only be seen from a very particular position. A negative of the mask was then applied to a flipped master, filling in the voids with a pseudoscopic view of the scene. Burgmer describes this diptych as “visually very complex and a challenge for perception”.

Dot-matrix holograms
Dot-matrix hologram printing is a technique of building up an image of diffractive ‘pixels’. Each area is recorded with a particular geometry that diffracts light by a corresponding angle. The illuminating light is deflected into varying divergent colour-spectrums. The image is a tiling of colours which means the images are very bright but do not have 3-d depth information. Dot-matrix holograms have been used as a means of decorative ‘light architecture’. Michael Bleyenberg defines ‘light architecture’: “This term indicates a vision: to ‘plan and construct’ environments beyond everyday perception and experience, barely tangible, not using solid material, but the ephemeral medium light.”

Computer generated ‘digital’ holography
With computer generated ‘digital’ holograms the fringe pattern of each pixel is calculated and recorded into the hologram. There are a number of ways of making digital holograms in which small regions of the film, termed ‘Voxels’ or ‘Hogels’, are exposed to the pre-calculated fringe pattern, such as by using a spatial light modulator (SLM) or electron beam lithography. In early systems these Hogels were noticeable causing the surface of the hologram to look pixilated.

In conclusion
Holography allows for the recording and reconstruction of spatially-dependent images. The holographic image is based on optical-material interference rather than sensors and programs; the information is enfolded within the surface rather than being applied onto it. We sense the difference by moving around, and returning to find the image again. The holographic image has its own presence, which we move through, playing the image with our own perception and agency.

The relationships that can be set up with the holographic image suggest a particular way of considering optical information. While there are a number of ways of making holograms, each having their own aesthetic qualities they all share the same underlying principles of holographic imaging. Holography uses an interference pattern to encode and record an image. The reconstruction of this image is an optical ‘shaping’ that appears distinct from the material surface. We perceive the light that flows through the hologram as holding space. This perceived space is dependent on the perspective from where it is viewed, allowing for a hologram to render a spatial and dynamic scene.

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